DT&L08 Notes: Generate and Play Games on Mobile Devices

Aug 7, 2008 at 9:44 am, Stein

Notes taken at Distance Teaching and Learning Conference 2008 in Madison, Wisconsin.

Presenter: Dam Lim

Learning games are built for mobile devices using SWF and XML. Mr. Lim talks about how he would like a single interface, and comments on possibilities for inter-institutional collaborations. I’m sure John Krutsch will be talking to him afterwards.

How does this work cross-(mobile-)platform? I know you can play YouTube videos, but you can’t generally run Flash content on iPhone or on Treo’s Blazer. Mr. Lim is using Windows Mobile on a PocketPC to demo this.

Plays a YouTube.com videos that show how making of the game works.

YouTube.com video is too small to see. Should make it full-screen.

Quickly demonstrates how the game is made and loaded in PocketPC.

I’d like to see the game itself in greater depth, and discuss how these are implemented into a course structure, and at least the predicted impact on learning.

Sums up with plenty of design challenges–so many broad and disruptive challenges leave me pessimistic.

Shows what Krutsch labels “simulated screenshots” of what a game might look like on iPhone (if it supported Flash).

Exit Mr. Stein.

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