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	<title>Flexknowlogy - Jared Stein&#039;s ARCHIVED blog - update to jaredstein.org &#187; mobile</title>
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		<title>DT&amp;L08 Notes: Generate and Play Games on Mobile Devices</title>
		<link>http://flexknowlogy.learningfield.org/2008/08/07/dtl-2008-notes-generate-and-play-games-on-mobile-devices/</link>
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		<pubDate>Thu, 07 Aug 2008 16:44:51 +0000</pubDate>
		<dc:creator>Jared Stein</dc:creator>
				<category><![CDATA[2008]]></category>
		<category><![CDATA[conferences]]></category>
		<category><![CDATA[DT&L08]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[pocketpc]]></category>
		<category><![CDATA[sessions]]></category>

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		<description><![CDATA[Notes taken at Distance Teaching and Learning Conference 2008 in Madison, Wisconsin. Presenter: Dam Lim Learning games are built for mobile devices using SWF and XML. Mr. Lim talks about how he would like a single interface, and comments on possibilities for inter-institutional collaborations. I&#8217;m sure John Krutsch will be talking to him afterwards. How [...]]]></description>
			<content:encoded><![CDATA[<p style="color: #555;font-size: 90%;margin: 1em">Notes taken at <a href="http://www.uwex.edu/disted/conference/index.cfm">Distance Teaching and Learning Conference</a> 2008 in Madison, Wisconsin.</p>
<p>Presenter: Dam Lim</p>
<p>Learning games are built for mobile devices using SWF and XML. Mr. Lim talks about how he would like a single interface, and comments on possibilities for inter-institutional collaborations.  I&#8217;m sure <a href="http://twitter.com/johnkrutsch/statuses/880551423”">John Krutsch</a> will be talking to him afterwards.</p>
<p style="color: #555;font-size: 90%;margin: 1em">How does this work cross-(mobile-)platform? I know you can play YouTube videos, but you can&#8217;t generally run Flash content on iPhone or on Treo&#8217;s Blazer. Mr. Lim is using Windows Mobile on a PocketPC to demo this.
</p>
<p>Plays a YouTube.com videos that show how making of the game works.</p>
<p style="color: #555;font-size: 90%;margin: 1em">YouTube.com video is too small to see. Should make it full-screen.</p>
<p>Quickly demonstrates how the game is made and loaded in PocketPC.</p>
<p style="color: #555;font-size: 90%;margin: 1em">I&#8217;d like to see the game itself in greater depth, and discuss how these are implemented into a course structure, and at least the predicted impact on learning.</p>
<p>Sums up with plenty of design challenges&#8211;so many broad and disruptive challenges leave me pessimistic.</p>
<p>Shows what Krutsch labels &#8220;simulated screenshots&#8221; of what a game might look like on iPhone (if it supported Flash).</p>
<p style="color: #555;font-size: 90%;margin: 1em">Exit Mr. Stein.</p>
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